In this review
Aviamasters 2 is the second installment of BGaming’s aviation-themed casual game, released on March 5, 2026. Despite the airplane, the growing multiplier and its visual resemblance to crash games, it works differently: there is no Cash Out, and players do not have to choose when to exit. After pressing Spin, the airplane follows a randomly generated route, collects multipliers, encounters rockets and, at the end, either lands on an island or falls into the water.
The first Aviamasters was built almost entirely around this idea. In the sequel, BGaming kept the same principle but added four Booster symbols — Magnet, Laser Gun, Nitro and Life Buoy — along with a separate Safe Landing mode. At the same time, the maximum multiplier increased from x250 to x1000.
Main Characteristics
| Parameter | Aviamasters 2 |
| Developer | BGaming |
| Release Date | March 5, 2026 |
| Type | Casual |
| RTP | 97% |
| Maximum Multiplier | x1000 |
| Maximum Payout | €250,000 |
| Volatility | Medium / Medium-Low |
| Booster Symbols | Magnet, Laser Gun, Nitro, Life Buoy |
| Safe Landing | Available, 50x the bet |
| Autoplay | Available |
| Speed | 4 modes |
| RNG | Certified |
| Demo | Available |
BGaming lists an RTP of 97%, a maximum multiplier of x1000 and a maximum payout of €250,000. The developer’s own volatility descriptions differ: the technical specifications say Medium, while the FAQ and a more recent catalog overview say Medium-Low. It is therefore more accurate to consider the game’s profile moderate rather than assign it strictly to either category.
How a Round Works
Before starting, you choose your bet and press Spin. The airplane begins its flight at x1.0, after which everything happens automatically.
Four types of objects appear along the route: additive values, multipliers, rockets and Booster symbols.
The numbers +1, +2, +5 and +10 simply add to the current value. If the Counter Balance was x3 and the airplane collected +2, it becomes x5.
The values x2, x3, x4 and x5 multiply the accumulated result instead. At x4, collecting x3 gives x12.
A rocket has the opposite effect: the current Counter Balance is halved, and the airplane loses altitude. Several rockets in a row can significantly change even a flight that started well.
If the airplane reaches the island at the end, the final Counter Balance is applied to the bet. If it finishes its flight in the water, the round is lost — except when Life Buoy activates or Safe Landing was enabled beforehand.

Counter Balance
Counter Balance is the central indicator in Aviamasters 2. It appears directly above the airplane and changes throughout the flight.
It shows the result accumulated so far, but that value cannot yet be considered a confirmed win.
Suppose the airplane reaches x20. If it then lands successfully, the payout is calculated at x20. But another rocket could reduce the value to x10, while falling into the water would end a regular round without a payout at all.
That is why increasing the multiplier is not the only thing that matters in Aviamasters 2. The airplane must also finish its route with a safe landing.
This is what distinguishes the game from the usual crash mechanic, where the main question is whether the player managed to press Cash Out before the round ended.

Rockets and Multipliers
Positive values affect not only Counter Balance but also the flight path: the airplane gains altitude.
A rocket simultaneously halves the accumulated result and pulls the airplane downward. That makes it dangerous for two reasons at once.
Imagine Counter Balance has already reached x24. Hitting one rocket leaves x12. A second halves it again, to x6.
Even so, the round can still end successfully if the airplane stays in the air and reaches the island.
This system makes the flight less predictable than simply accumulating a multiplier in a straight line. Even a high value halfway through the route does not tell you what it will be at landing.


Booster Symbols
Boosters are the main new feature of the sequel. There are four of them, and each affects the route in its own way.

Magnet
Magnet attracts nearby multipliers toward the airplane.
It also has a second function: if the airplane passes close to an island, Magnet can help it reach a safe landing.
This makes it one of the most versatile Boosters in the game. It can increase Counter Balance by collecting additional multipliers or save an already accumulated result near the end of the route.
Laser Gun
Laser Gun destroys rockets ahead of the airplane.
This Booster is especially useful after a successful first half of a round, when Counter Balance has already risen and every rocket hit starts to cost considerably more.
Unlike Magnet, Laser Gun does not directly increase the multiplier. Its purpose is to preserve the accumulated result and remove threats from the route.
Nitro
Nitro sharply accelerates the airplane and lets it cover part of the distance while protected from rockets.
The original rules describe this as a straight dash forward that ignores rockets along the way. BGaming’s page describes the effect similarly: the airplane accelerates and becomes temporarily immune to them.
Its value depends on the particular route. On a stretch with several rockets, Nitro can significantly improve the situation, but the usefulness of each activation depends on what lies ahead.
Life Buoy
Life Buoy saves the airplane after it falls into the water.
This is the most straightforward Booster: instead of an immediate loss, the airplane gets another chance to continue the flight.
Life Buoy changes the outcome of an unsuccessful round more than any other Booster. While the others mainly work during the route, this one can intervene when the flight should effectively have ended.
Safe Landing
The second major feature of Aviamasters 2 is Safe Landing.
It must be enabled before the round starts. It costs 50x the regular bet, after which the flight is guaranteed to end with a successful landing.
For example, with a base bet of €1, starting such a round costs €50.
There is an important detail here: Safe Landing guarantees a landing, not a profit relative to the feature’s cost.
The route is still generated randomly. The airplane encounters multipliers, rockets and Boosters, and Counter Balance changes according to the same rules. In other words, reaching the end is guaranteed, but the final multiplier does not have to cover the 50x activation cost.
Safe Landing should therefore not be seen as a guaranteed-profit button. It is a separate, more expensive mode that removes the risk of ending the round by falling into the water.
The feature may be unavailable at some operators because of licensing requirements.
Maximum Multiplier x1000
The first Aviamasters had a maximum multiplier of x250. In the sequel, BGaming increased it fourfold, to x1000.
At the same time, the game page separately lists a maximum cash payout of €250,000.
These two limits should not be confused.
x1000 is the upper limit for a round’s multiplier.
€250,000 is the maximum payout amount stated by BGaming.
If the multiplier-based result on a large bet would mathematically exceed the cash limit, the Max Win cap applies.
The supplied rules also contain a field for the probability of reaching x1000, but a technical variable appears there instead of a number. The exact probability of the maximum result therefore cannot be determined from that document.
Four Speeds
The animation speed can be changed during the flight itself.
BGaming uses four modes with recognizable icons: a turtle, a walking person, a hare and a lightning bolt. The second option is enabled by default.
This is only the display speed. It does not make the route safer, change rocket positions or affect the RNG.
When playing several rounds in a row, faster modes simply let you see the result sooner.
Autoplay
Aviamasters 2 supports automatic round starts.
In the Auto menu, you select the number of games, after which new flights start automatically.
Stop Conditions can be configured in the same menu. Autoplay can stop after any win, when a certain payout is exceeded, after the balance increases by a specified amount or after it decreases by a set amount.
Autoplay may be unavailable in some countries, depending on the operator’s licensing requirements.
Customizable Spin Button
Not the most important game feature, but quite unusual for projects like this: the Spin button can be moved around the screen.
The settings allow you to change its position, size and transparency.
This makes more sense on a mobile device than on a computer. Players can position the main button for the hand they use and in the part of the screen where it is most convenient.
The same menu also contains music and sound settings, game history and rules.
What the Screen Shows During a Flight
The interface tries not to hide everything behind a single final number.
During a round, it displays the current Counter Balance, altitude, distance traveled and collected multipliers.
This makes it easy to follow changes in the result directly along the route: the airplane collects x3 — Counter Balance increases; it hits a rocket — the value drops and altitude decreases; it collects a Booster — the screen shows how the feature affects the rest of the flight.
For a game like this, it is a good solution. Even though the outcome is random, the player can understand the sequence of events that led to it.

RTP 97%
The main-game RTP of Aviamasters 2 is 97%. BGaming states this figure both on the game page and in its current catalog.
This is a long-term theoretical figure, not a promise that any particular player will receive €97 back for every €100 wagered.
Safe Landing also has a separate RTP, but its value is not disclosed in the supplied text: a technical variable remains in place of the number.
Therefore, the 97% figure correctly applies specifically to the main game. When evaluating the paid mode, it is better to check the rules of the operator’s particular Aviamasters 2 version.
What About Volatility?
There is a slight inconsistency in BGaming’s information here.
The main Aviamasters 2 listing labels volatility as Medium. On the same page, the FAQ says Medium-Low, and the same description appears in a more recent BGaming game roundup for 2026.
For a review, it therefore makes more sense not to argue over the label but to describe the game as having a moderate payout profile.
It differs noticeably from high-volatility slots, where much of the potential result is often concentrated in rare bonuses. Here, the entire game cycle consists of short, separate flights, with the variation in outcomes coming from routes, rockets, multipliers and Boosters.
RNG and Player Influence
The route is generated by a certified random number generator.
The player does not choose the airplane’s direction, manually control its altitude or independently dodge rockets.
In practice, there are two main decisions before starting: the bet size and whether to use Safe Landing.
After pressing Spin, subsequent events are determined by the game itself.
Because of the Boosters, Aviamasters 2 may seem to have gained a strategic system, but the Boosters themselves also appear as part of a randomly generated route. Players do not manually activate them at the precise moment they want.
It is therefore more accurate to talk about additional random mechanics that make each route more varied, rather than strategy in the traditional sense.
How Aviamasters 2 Differs from the First Game
The original Aviamasters was released in July 2024. It has the same 97% RTP, low volatility and a maximum multiplier of x250.
The sequel kept the basic flight concept, rockets, positive values, four speeds and Counter Balance, but expanded the game in several directions at once.
The most noticeable change is the Boosters. In the original, the main events were multipliers and rockets. Now the route can also change because of Magnet, Laser Gun, Nitro and Life Buoy.
Safe Landing was added at 50x the bet, and the maximum multiplier rose from x250 to x1000.
Visually, the sequel has also become calmer and cleaner, something BGaming itself specifically emphasizes in the release description.
Aviamasters 2 therefore feels more like an expanded version of the successful original mechanic than an entirely different game.
What the Game Does Well
The most successful change is that Boosters actually affect the flight itself rather than simply adding another type of multiplier.
Magnet interacts with objects and landing, Laser Gun removes obstacles, Nitro helps the airplane pass through a dangerous section, and Life Buoy can bring an airplane that has already fallen back into the game.
Because of this, two routes with similar Counter Balance values can end in completely different ways.
The presentation of results also works well. Players can see why the multiplier rose or fell, what happened to the altitude and how a Booster changed the route.
At the same time, the rules remain simple. One or two flights are enough to understand the basic cycle.
What You Might Not Like
Despite the richer mechanics, player control is still minimal.
After pressing Spin, most of what happens no longer depends on the player. You cannot manually activate Magnet, steer the airplane toward a multiplier or dodge a rocket.
For those who enjoy choosing when to Cash Out in crash games, Aviamasters 2 may feel too passive.
Safe Landing also needs to be understood correctly. The phrase “guaranteed win” can easily sound more appealing than the mechanic itself: the feature costs 50x the bet and guarantees a landing, but does not guarantee that the resulting payout will exceed that cost.
Finally, over many repeated rounds, the structure still stays the same: the airplane takes off, follows a random route and tries to reach the island.
Game specifications
- RTP
- 97%
- Volatility
- Medium
- Max. multiplier
- x1000
- Minimum bet
- 0.10
- Maximum bet
- 250
- Release date
- 2026-03-05
- Verified
- 2026-10-24
Specifications may vary between operators. Check the rules inside the game.
Our verdict
Aviamasters 2 successfully builds on the first game without changing it beyond recognition.
The basic cycle is still very easy to understand: choose a bet, send the airplane on its flight and wait for the landing. But the route has now become considerably more varied thanks to four Boosters.
Magnet attracts multipliers and can help with landing, Laser Gun destroys rockets, Nitro allows the airplane to pass through a dangerous section with protection, and Life Buoy saves it after a fall into the water.
The separate Safe Landing feature at 50x the bet completely removes the risk of losing a round because of the water, although the final multiplier is still determined by events along the route.
The key specifications to remember are 97% RTP, a maximum multiplier of x1000, a maximum payout of €250,000 and the release date of March 5, 2026.
Most importantly, Aviamasters 2 should not be confused with ordinary Aviator-style crash gameplay. There is no Cash Out and no need to guess when to exit. It is a short, automatic game about a random route, changing Counter Balance and a successful landing, and the sequel makes this formula noticeably richer through Boosters and Safe Landing.
Game reviews
4.3 / 5 · Reviews: 3
Enjoyable Pacing and Smooth Controls
Aviamasters 2 offers a smooth gameplay experience with controls that respond well. The pacing keeps the session engaging without feeling rushed. While the visual design is moderate, the demo effectively showcases the mechanics, making it fun to explore without pressure.
Solid Medium Volatility Experience
The medium volatility balances risk and reward nicely, and the game mechanics are straightforward to grasp. The visuals are clean though not overly exciting, but the demo mode is useful to understand the flow before playing in full.
Polished Demo but Could Use More Visual Flair
I appreciated the clarity in mechanics and how the game introduces features gradually. The pace is steady, which suits the medium volatility. However, a bit more dynamic graphics might enhance the overall feel. Still, the demo is a great way to get familiar.






